![]() ![]() The much-anticipated new mode provides a near-real-time preview of a Redshift scene for look development and scene layout work, using a mixture of rasterisation and ray tracing. Maxon has made Redshift RT, the new real-time render mode in Redshift, its GPU production renderer for 3ds Max, Blender, Cinema 4D, Houdini and Maya, available in public beta. The firm has just made Redshift RT, the software’s new real-time preview mode, available as a public beta. New features from recent builds of Redshift, Maxon’s GPU production renderer. Maybe I'll give Rhino a try for concept sketches now.Posted by Jim Thacker Maxon releases public beta of Redshift RT I do have Rhino 5 now and ACAD 2010 LT if anyone has found them useful for any this - I see that TCAD imports Rhino but haven't tried it since about v3. Good luck! Always appreciate any better options for this. Expect many, many layers in TCAD if many objects in Cinema. ![]() Maybe could put things necessarily used for backups into a null group called "n Backup" and then anything down the list after that null could be expected to be turned off or deleted as necessary in TCAD. So be careful not to leave stuff in the Cinema file not actually needed because it will show up and maybe complicate things and sorting later. *Any turned off visibility in Cinema will still come into TCAD (DXF) and is turned on. *Booles are converted to one object and the boole object is fused/welded to any opening correctly - same as the Current State to Object command in Cinema. *Some basic TC Surface color will come into Cinema but textures like wood grains etc. Nothing is grouped in TCAD as was in Cinema - groups are exploded. *Every object will be a "TC Surface" and is imported as a layer of its own, so organizing of a large file with lots of geometry parts within Cinema is necessary. The same for Booles - to "n Boole Whatever". It could be a good idea to change the name of a Group Null from "Whatever Group" to " n Whatever Group" because the group null will be exported as an empty object into TCAD (DXF) and there is no way to know if it is actually geometry or not just by looking at it and it cannot be found in the workspace because there is nothing there to find. TCAD arranges and opens them from the top down order - same as in Cinema. *Arrange the nulls that hold groups and Booleans inside Cinema so that they unfold logically and in some order into TCAD. Other formats put everything all on one layer and don't carry over the individual objects names from Cinema. Objects are not rotated 90 degrees as in other formats. *The scale in TCAD (DXF) imports correct. ) Maybe group the whole thing in TCAD and put on one layer - this works for me and the group is easily entered to delete objects or whatever. (The DXF seems to slow down a machine if there are many objects. Check Selection Info in TCAD to be sure that's what you are dealing with. 3D Face will give a "TC Surface" when opened in TCAD (DXF). Don't use the "Solid" export option - it is unusable. *Set export options inside Cinema when exporting a model as 3D Face and the scale to "1". 11.5) into Turbocad is: DXF Out of Cinema 4D. Best Export/Import - from Cinema 4D (using v. I use Cinema 4D and offer these notes for any who might stumble onto this need.however unlikely that may be. I don't have S ketchup but it could be a lot easier.or not. I have tried several conversion formats for preliminary design work done in other 3D design and modeling packages to be imported into TCAD as a skeleton or armature for making construction docs. ![]()
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